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Hello everyone.
My name is Luca Miranda and I am an artist, writer and independent researcher that works and lives in Italy.
My artistic practice looks at the relationship between reality and simulation and at the historical and politic rhetorics that lie beneath. I am interested in the investigation of video games as text and critic tools to highlight their contradictions as well as the contemporary media culture’s paradoxes. Part of my practice concerns the analysis of the avatar figure, its functions, and its purposes within the culture and video ludic landscape. Some of my working areas are machinima and game photography and experimentation with film and photographic traditional languages. In 2018 I co-founded Eremo, an artistic collective based in Milan that operates among the intersections of video games, sound art, performance, and contemporary art. I actively collaborate with writer and researcher Riccardo Retez, and the photographer Domenico Ricucci, with several projects underway. From 2020 to January 2024 I collaborated as an art curator with the Milan Machinima Festival, founded by Matteo Bittanti and focused on machinima production and video games experiments.
My artistic work is linked with my research practice, which is interdisciplinary and cross-disciplinary. This one focuses on mutations and evolutions of visual culture, together with mainstream and experimental cultural practices, particularly the relation between video games and art, as well as Game art context. My first book, a critical and poetic examination of walking simulator video games, was published in 2021. I have published research papers in international journals, such as the Interactive Film & Media Journal and Vernon Press (in press). Several of my works have been presented in selected group exhibitions and international festivals and screenings, like the Internationale Short Film Festival Oberhausen, the Metronom Gallery in Modena, the IAFF Animator in Poznan, and Spazio InSitu in Rome.